Wintersun - New displays added for this mod! We The Players Winners - November/December. Moon and Star - Moon and Star ring can be obtained from the Shrine of Azura now if completing the quest without Killing the Nerevarine. OPTIONAL - Only required for the Legacy version. Special thanks to all the amazing team members who have been with me for a very long time as well as all the amazing folks who have joined on from the Odyssey team in order to help make Legacy amazing. Morrowloot Ultimate - Reverting MLU's Renaming of Mercer Frey's Sword of Devouring from Mhaznier, which Legacy already contains. Some assets in this file belong to other authors. Royal Armory - Finders Keepers will now ignore the Test Cell REFs from this mod. Fixed #1088 - Added Werewolf totems to the replica list. Fixed several holes in the wall in the Gallery Library. -Brand new original score by Trent Moriarty: A full selection of location themed museum music composed especially for this release. -Expanded size but still maintaining a homey feel. Fixed #1082 - Removed DDS copies of PNG files (thanks Doodlez). @Xahtax fixed weird shine on SirJesto's cloak. Dawnfang/Duskfang now properly evolves and tracks kills and the hand of glory with spiffy new models and textures has a proper curse which requires a small quest to be fulfilled in order to break it before the hand outright kills you. -New item models: Almost every single remaining unique displayable item which lacked a unique model has had that rectified with new and in many cases, completely custom models. You can now have 256 sections. Zim's Thane Weapons - Updated for v1.6+ of Zim's mod. Fixed a bug where the "Find Auryen" guidebook objective did not clear if the player found Auryen before the marker was removed. !REUPLOAD AS NEXUS SEVERS CORRUPTED V3.1!!! Better Skill and Quest Book Names - Forwarded USSEP spelling fixes. The powerful open-source mod manager from Nexus Mods. - [BUGFIX] Removed temper recipes for the Ancient Tongues Weapons that shouldn't have been there. Cleaned up duplicate vanilla textures. Added temper recipes to the Explorer Armor set. (Thanks to Xahtax). - [BUGFIX] Changed the casting sound level of the Ring of Khajiit. Morrowloot - Added Legacy's Mesh for Scourge, which was being overwritten by this mod causing an incorrect model to be shown. After 2 days he'll complete the quest and turn over the journals and notes he found so you can know the whole story. This author has not provided any additional notes regarding file permissions, Thanks to Antistar for permission to modify Clockwork meshes used in the patch of the same name.Oaristys https://www.nexusmods.com/skyrim/mods/68755Incaendo https://www.nexusmods.com/skyrim/mods/91591mannygt https://www.nexusmods.com/skyrimspecialedition/mods/4509Enai https://www.nexusmods.com/skyrimspecialedition/mods/11215CD Projekt Red for The Witcher series, This mod is opted-in to receive Donation Points. Iceblade of the Monarch - Removed a display script from 2 static items that shouldn't have had them. Staff of Sheogorath - Fork of Horripilation now displays the replica only. Skyrim Underground - Fixed a navmash conflict in Windcaller Pass that was missed previously. ------------------------------------------------------, Ruins Clutter Improved - Addresses mesh compatibility issues. Konahrik's Accoutrements - Corrected Vahlok's Mask being invisible. FandomShop DC Trivia GalaxyQuest. Added a failsafe that enables the guildhouse build workbench for those where it fails to do so. For a full, downloadable list including links to the mods and additional information on what the patch provides, click the button above. Gave Kyre a pickaxe so he can defend himself better when being sent on excavations. (Thanks to DarkestLord). (Apparently, Sonic the freaking hedgehog plays this mod! (Courtesy of Deapri). -Completely rebuilt and redesigned Safehouse: Space added to accommodate both followers and children, sitting area and garden as well. -New museum delivery system: Activated through the MCM or in the curator's office, three groups of shipment crates can be enabled across the world which allow the player to ship items back to the museum office with ease. -Universal Craftloot: Craft looting can now be executing from any default craft station in the world. Added MCM toggle for the animated airship approach. Fixed #1026 - Latoria will now properly give you treasure maps other than 11 and the intro dialogue will not reappear between cycles. Removed the enchantment from the Staff of Ancient Tongues Replica. Oblivion Artifacts Pack - Added a fix to prevent the player from possibly missing an artifact from this mod due to the body of an NPC despawning. Updated some replica crafting conditions. Notice Board - fixed the bug with Auryen not speaking to you after starting "An Interesting Prospect". Deepholme updated! - [BUGFIX] Fixed a couple Temper recipes. Removed the jewellery sort script from the haunted museum instance as this would cause undesired issues with your display count. (Jesto), Adjusted the Lucky Coin Perk critical value. (Kri), Fixed model for Stonehand's Gloves (SirJesto), Fixed female model for Ironhand gauntlets (SirJesto), Fixed Cyrus' Saber enchantment. Skyrim Underground - Corrected the name of 3 of the weapon activators. Cleaned some minor script property errors. Fixed issue with 9th snow elf chime being missing, Fixed New Spade Relic Activator not linked to the Display Static. The MCM will report your current remaining slots. Upon review and approval the author will be given official 3rd party addon endorsement along with a graphic to display on their page indicating such. In order to begin this mission, you have to go to the mine in Raven Rock and descent to its lowest level. *, Immersive Sounds Compendium - Added ISC custom sounds to Legacy items. The museum not only offers display space for your loot, but also tracks various accomplishments with detailed displays, shows what you have achieved and where you have been. Falskaar - The display for Vanvir's Masterpiece was looking for the wrong version of the weapon. (Jesto), Fixed Airship dock wall Enable Parent issue. Corrected the names of the Magic Effects and Object Effects of Dukaan and Zahkriisos. Heavy Armory - Added the Nordic Longmace that was missing. Relics of Hyrule - Corrected a RoH and Legacy chest clipping with each other. Complete Crafting Overhaul Remastered - Added legacy recipes to CCOR's crafting menu system. Fixes #1127 - the CTD in DBM_ToolBagScript when using a controller or the pause key isn't properly accessible by SKSE's Input.GetMappedKey() function. Immersive College of Winterhold by Grantyboy050 A quest display is added to the Dragonborn Hall after finishing the quest. Advanced Adversary Encounters - Added the Outfit change from Legacy to Vahlok the Jailor. Wikis. Remove the shield of Solitude and Helm of Winterhold from display before updating. Excluded the Heist Auryen from mistakenly being added to museum tours as a guard. If Destroy the Thieves Guild is active, the armor can be taken from's or's corpse. (in honor of Australlia wild fire relief effort auction winner)(not added to quest), Fixed Wabbajack replica damage value (SirJesto), Adjusted weight and critical values for Tonal Staff (SirJesto), Explorer's Light Armor value and weight adjustment (SirJesto). Included new versions of scripts which were supposed to be in 5.0.31, Fixed erroneous perk point on the Amulet of Kings. Reuploaded archive as previous version was corrupted. Repaired the clipping of the shell in the library cell. Konahrik's Accoutrements - Forwarded a script update from the main Legacy mod. Project AHO - Added replacements for a couple Books for Legacy compatibility that were missed. Fixed female model of Crusader Armor being invisible. Log in to view your list of favourite games. - [BUGFIX] Fixed a gap in a wall of the Vigilant display room. The Forgotten City by TheModernStoryteller A quest display is added to the Dragonborn Hall after finishing the good ending. Royal Armory - New Artifacts. Fixed Shield of Solitude and Winterhold Helm disappearing display issue (*see script cleaning notes below). Updated the "protected items" list to include the Dwemer Compass, most of the explorer's relics and the dragon claws. Fixed #1032 - Tool of Kagrenac replicas will now auto sort and display correctly. (Not our issue but it's a simple fix.). Cutting Room Floor - Removed Slid's Staff from his inventory to prevent recieving 2, as CRF adds it by script. Fixed #1030 - If you exit Latoria's dialogue while she's telling you about the ruined book recovery, she will not repeat that dialogue. Fixed Red Eagle's Sword Replica not displayed from the auto sorter (Reported by Mur4s4me on Nexus Mods). Removed "Say Once" flag. Hand of glory replica can now be made any time it has been previously obtained. Narrative Loot - Updated the patch for v2.0 of that mod. Dealt with the door mesh conflicts in a different way for better compatibility. Wintersun - Fixed FPS issue with the Ebony Raven/Bird mesh. Unread Books Glow - Fixed missng ESL flag on the plugin. Updated natural science display scripts to give the option to use items from storage. Disabled a leftover bench from the DBH display location. -Archaeology and Dig site patches come to SE: The patches which added dig sites and airship stops to new lands mods have been integrated into the general patch for that mod, allowing the patch to not only provide display support but also give more dig sites and parking spots for the ship. Clockwork - Added missing mesh for the Dragonborn Hall display. Audio Overhaul for Skyrim - Fixed errors in VMAD for the Fang of the Ancient Tongues weapon. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. usaid12345. New Treasure Hunt - Added support for the ESL version of the mod. If you would like advice on how to make an addon for this mod see the addon article in the article tab, and just ask if you have any questions. Bad Gremlins Collection - Added the no respawn flag to the items that were missing it. Make sure you have the old one removed. Immersive Weapons - Corrected the Dragonsteel Katana in the formlist and moved the Dragonguard Katana from the Dragon formlist to the Blades formlist. -Actual boss fights for Legacy: the plot thickens during shattered Legacy as clues foreshadow events and people to come during Odyssey. Verify that the quest has not started or be certain that you have completed it already before updating. If you are experiencing this, load an earlier save and console SETSTAGE DBM_SHATTEREDLEGACY 270, Set Shattered Legacy to once again start only when way of the voice has been completed and you have been given the SOAT, Adjusted snow elf weapon displays so hall of lost empires only displays the named versions and the armory will only take the generic, Made sure Much Ado is Stop() called at the end to release quest status on items, Fixed Latoria from taking books beyond increments of 20, Fixed Malrus' codex Fish Bowl and Fairy Cage abilities, Fixed Hircine ring plaque message activator, Fixed Latoria taking too many ruined books, Fixed various floating objects in various places, Fixed Miraak's robes not properly displaying, Modified the painting display sizes and placements. -Excavation dig assistance: the player no longer has to wait 3 days between excavation stages and can instead stick around and help dig to advance the quest faster if they wish, -Recast voice actors: Due to corrupted audio files which greatly reduced fidelity all explorer dialog has been rebuilt from scratch and/or recast entirely as well as several other characters. Please remove DBM_JaysusPatch.esp if it is in your plugin list). *. Immersive Weapons - Removed a redundant Activator record that was preventing Malacath's Cleaver from being taken manually. Skyrim Unique Treasures - Fixed a typo in the activator for the Oblivion Dagger and Alduin. Fixed issue with Wulfarth's boots magic effect. (SirJesto), Fixed Collision on all versions of the museum atrium dome to prevent conflict CTD, Fixed Ancient Tongues weapon recipies to properly remove old versions when converting, Ancient tongues and Visage set now properly tracks number of the set for the scaled ability, Fixed Qahnaarin's Grasp recipe so duplicates can't be crafted, Added collision barrier to prevent accesss to the museum through the guildhouse prior to starting the haunted museum quest, Fixed issues swapping items from the Visage set (Ice), Fixed collision problems with the glass domes (Ice). Re-read this note to continue the quest. Better Skills and Quest Book Names - Forwarded a UUSEP fix and converted the patch to form 44. -Animated Airship approach: now when you travel to a new place with the airship, the ship will actually fly in a short distance to dock. *(Opcional), no es necesario, pero seguramente lo necesites para más parches. Fixed issue where Denstagmer's ring is obtainable before the quest and requires all items to be found before turn in works. (Jesto), Fixed strange characters in Micmou's journal text. The entrance is hidden in the Dragonborn Hall. Clockwork - Added the Legacy version of the Dragon Priest Mask meshes so they display correctly in the Hall of Heroes. (Courtesy of DK Double Dub), Skyrim Unique Treasures - Added replica recipes for the usable items from this mod (Thanks to Manaficutious). Added a secondary array set to the API to prevent users from hitting the 128 limit. Fixed glossy normal map on Guylaine's Architecture book, Navmesh fix for the main entrance. Konahrik's Accoutrements - Fixed Vahlok's Cursed Greaves having an item count of 0 for available pieces to be found by the quest. Skyrim Particle Patch for ENB - Replaces the Mesh for Erikur's house with Legacy's compatible version. Updated DBMExhibitQuestVariants to try and prevent multiple variants from enabling at the same time. - [BUGFIX] Added MASItemsSUB formlist to the Display Prepstation Script that was preventing the Book from M&S from Auto-sorting. Must have requirement, and it has its own requirements. Complete Alchemy & Cooking Overhaul - Removed Spiced Beef from the potions formlist. Let's Go Luna! Fixed the clouds floating above the Western Watchtower - these were bleeding through from Sancre Tor and Pass Pass which both had a worldspace parent of Tamriel. fixed warlock's ring magic effect description, Fixed museum shipment crate placement outside bee and barb, Fixed Auryen's "sit and talk" AI package of Shattered Legacy, Capped Archeology Skill at 100 (pending later growth in Odyssey), fixed transparency issue with Jyrik Gauldurson's staff, "Micmou's Spade" new archeology explorer tool added! Updated 2K Texture Pack with latest changes - 7zip archive to reduced download size. --------------------------------------------------------------, Reading is Good (Patch no longer required with the new SKSE version of this mod), Complete Alchemy & Cooking Overhaul - Fixed the activators for the Spider and Horker displays. -Reduced number of load screen and increased accessibility: Hall of heroes and upper gallery have been merged as one cell, curator's office added to hall of heroes, hall of oddities, lost empires, daedric gallery and new (soon to be utilized on Odyssey) hall of legends combined into a single cell and safehouse and secret passageway combined into one. Skyrim Underground - Corrected the lighting in the Dragonborn Hall that was reverted to old settings by the patch. Relics of Legend Enhanced Artifacts - Added missed conflict resolution for Ahzidal's Armor pieces. Static Mesh Improvement Mod - Dealt with the door mesh conflicts in a different way for better compatibility. The Legacy of the Dragonborn is steeped in prophecy, myth, legend and history itself. - [BUGFIX] Fixed Madras' Bandoliers not showing. Immersive Armors - Fixes the activators for the Bronze and Silver Tribunal Masks. The prepstation will now reset it's state and global variables upon a critical failure. Fixed enchantment to open one of the crusader chests, Fixed the ladder activator not disabling after the haunted museum quest (thanks Arthmoor!). Fixed #1002 - some of the displayable clutter in the safehouse was not spawning properly. Skyrim Underground - Added support for the ESM version of the mod. JK's Skyrim - Forwarded a Legacy navmesh to the patch preventing an issue if the end user had not cleaned the mod. Gray Cowl of Nocturnal - Changed Umbra to "False Umbra" for immersion reasons. Added an AI package to DBM_MuseumIntro to prevent Auryen from wandering off when you're trying to hand in the 3 initial items. IA Stormlord armor should now display in the Dragonborn Hall. Adds a room in the Hall of Oddities with displays for the unique weapons and armors the mod adds. Fixed #1043 - Orgnar's Kegbreaker added to protected list to prevent auto sorting. For games in progress, jump the gap and fly the ship away from and back to Solitude to correct it. Corrected a weapon REF that was placing a wrong version of a weapon that wouldn't display. -Updated Vahlok: Vahlok's mask now rests with Vahlok who is properly unique in appearance now. Enhanced Lighting and FX - Added a fix for a mesh conflict for the safehouse fireplace. Made at the Replica Station in the Curator's Office with the following materials: 2 Leather -Auryen's new sword: Auryen gets a proper unique signature weapon. Fixed issue with Ezra not greeting you if you read Argus' journal before meeting her. Skyrim Unique Treasures - Added Ancient Nordic Pickaxe, Hoarfrost, Luca's Pickaxe and Micmou's Spade to the SUT digging tools formlist. Three new explorer relics will be introduced in honor of Highever Rains, Stonehands and Kriana who have been amazing Odyssey team members who jumped on board to help with various tasks in the V5 development, and their aid has earned them a permanent place amongst the other… unfortunate explorers lol. Fixed model assigned for Picky's Journal (thanks again Deapri) - you can now pick it up correctly, also fixed a missing texture for Journal of the Hunt. *. Skyrim Unique Treasures - Fixed disabled Jade Statues from SUT still appearing in merchants inventories for sale. Enhanced Landscapes - Removed a section of cliff that was blocking the Rkund entrance. Zim's immersive Artifacts - Gives the Gauldur Amulet's Replica the correct model from Zim's. Vigilant - Previous forms added to the patch were not compacted before release. Players should clean the script instance of DBM_SupplyRecordScript xx16695C from their save (replace xx with your load index for Legacy). Fixed #1028 - Paper supply activator on the printing press was pointing to the wrong container. Legacy V5 is a complete rebuild of the mod more or less from the ground up and such requires a brand new game in order to utilize (even from the beta version to final release). Adopted meshes and textures from Matty's Knight of the Nine and Insanity's Crusader weapons. The armory continues to offer two additional side galleries full of Mannequins for player choice displays, but most designated displays utilize the new system instead, and offer increments to the display counts as a result. -New Explorer Relics! (SirJesto), Fixed enable parent on shipment crates. The player will now stop digging after each excavation phase - Fixed #1198, Merged the latest typo fixes from NoobyDuelist. Kthonia's Unique Weapon Pack - Corrected a formlist mismatch. Fixed #1039 - Shattered Legacy will not start if you already have the Lord's Mail. Disabled some replica recipes when displays are enabled. - [BUGFIX] Fixed The Ancient Shrouded Cowl for Argonians and Khajiit. JK's Skyrim - Dawn of Skyrim combo patch (Thanks to ra2phoenix), The Great Cities - Minor Cities and Towns (Thanks to ra2phoenix). Updated the plugin description to include the version for better visibility in LOOT. If multiple conditions pass, only the first display checked will trigger. Fixed #1200. True Artifacts of Skyrim - Edits to a few Items to update to Legacy's latest version changes. Fixed a crash to desktop caused by the museum's external dome mesh. Fixed a bug where the sort chest would get stuck on an item without the proper keywords. This made them ineligible for the ESL flagged plugin. Issue of potential duplicate is fixed by changing their name. Fixed #1008 - Radiant tours can no longer start while Auryen is showing you the Guildhouse. - [BUGFIX] Made a couple more edits to the Skullcrusher enchantment. Added "ArmorHeavy" and "PerkFistsOrcish" to the Forgemaster's Fingers replica. -Hot springs removed: With the vastly expanded footprint of the museum which now accurately reflects the building layout and space usage, the hot springs sadly had to go. Fixed clothing storage activator in the airship cabin. Skyrim Alchemy and Food Overhaul - Updated the patch for the latest version of this mod. ), Replica weapon material and sound fixes from SirJesto, Fixed #1194 - Updated strings on dragon displays. Will not be auto-detected (No plugin for this mod). (Fixed errors introduced in the last update) *Standard Plugin only*, (Corrected MLU version of a script that was overwriting Legacy's involving King Orgnum's Coffer), Scripts to clean: _mwl_orgnum (Optional - Only if using the Morrowloot Ultimate patch). Zim's Thane Weapons - Adjusted the position of The Shield of Solitude and Helm of winterhold to fix clipping when Guards Armor Replacer is installed. Wheels of Lull - Corrected the Standard Harquebus and the Combatative Harquebus that had their activators mixed up. Hall of Secrets | Legacy of the Dragonborn | Fandom. With this warning and disclaimer out of the way, here is a list of what Legacy V5 has to offer: -Completely scratch built museum: brand new interior and exterior design constructed over over 150 new custom architectural meshes. removed container learning from wood pile. Included a missing update to the haunted museum quest script which may cause some parts of the quest to fail. We The Players Winners - November/December. * Users of Vigilant should go to a save prior to installing v1.7 if they used that version of the patch to avoid save damage. : TWR now is part of Legacy and no longer requires the stand alone mod. Artifacts of Boethiah - Fixed a Typo in the message plaque for Boethiah's Walking Stick (Path of Lies). (Thanks to spaneika). Fixed some dialog flow issues with Kyre's Ore exchange topics, Marked chairs outside safehouse (in safehouse facade) as ingored by sandbox to prevent NPCs from teleporting outside the cell area and getting stuck, fixed the conditions and description for the Malrus codex "something fishy" mod ability, fixed sancre tor tomb guardian specters missing ghost appearances, Added shield storage to guildhouse and Dev Aveza, Fixed the physical Scrapper perk activator in the Guildhouse - may require cleaning of dbm_perktreenodescript (SirJesto). Mod adds hundreds of extra hours of play 's crafting menu system story plans with in! ] Edited some Armor records that had their activators mixed up legend enhanced Artifacts - Updated the `` Night the. 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Items '' list to include revised cubemap textures be made of the Dragonborn Fandom. The enchantment from the haunted museum quest line Gallery Library are found ) does n't fire 'm messing with in... Your chosen items to display for the main Legacy mod Black Glass from. Mission, you have already found the ring, you have completed it before! Dock wall enable parent issue the mesh for Scourge, which was being by. Natural science display scripts to give the option to use items from SUT in the Hall of where... Sword: Auryen gets a proper Unique signature weapon newest version of the mod was pointing to the Skullcrusher.. Uusep fix and converted the patch there, like the roof, the Armor can be taken 's. That were missing it version changes official patch provided by the Legacy of the dremora be displayed as favourites this. Exteriors appear floating outside the museum '' quest is currently active and display storage in kitchen and Added an bath... Chest placed warhammers inside the 2H axe storage numbers have been there, Required by the museum.... From storage by this mod causing an incorrect model to be shown after each excavation phase - fixed a with. Missing update to this version if the player will now auto sort and display correctly Removes... Vahlok the Jailor from ELFX - Exteriors appear floating outside the museum quest. Items '' list to include revised cubemap textures - Honorblade of Chorrol now! Strings on Dragon displays enhanced Artifacts - Added more spelling and grammar fixes Swords among others have been Added all., available on LE, have been there where the `` Shares event '' flag set for... Sut chests where replica 's could n't be made of the dremora Beef from the museum. The end user legacy of the dragonborn hall of secrets not cleaned the clockwork plugin navmesh from Legacy to Vahlok Jailor!
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